There are seven types of wideness in Kingory, they are plain, barren, pasture, forest, lake, uplands and swamp. Only plain can built a new city, other wilderness will have other functions.
Plain: can be used to open up new cities
Upland: increase iron ore output
Barren: increase stone output
Forest: increase wood output
Lake: increase foodstuff output
Swamp: increase foodstuff output
Pasture: increase foodstuff
Soldiers garrison on any place of wildness, to maraud or conquer the land, there must be a combat. It is a wise choice to send a scout to investigate before going for the combat.
Wildness has different levels, from level 1 to level 10. Higher level, stronger the army garrisoned, and more resources. If to occupy, higher level land, more resources.
If one land is not conquered, it will change once everyday the time stated. After being conquered, it will be one level down. Therefore, the level of wideness is changing everyday. Player can conquer land with relevant level according to his strength. And he can also occupy higher level land and giving up low level land to gain maximum benefit.
Player should send general to lead the army to garrison the land. To maraud other players’ land, player should calculate the total resource volume according to total city resource and addition of the land.

Scout: send scout to investigate the army strength of this area to attack.
Maraud: maraud wildness, combat with bandit to gain resource after victory.
Conquer: conquered plain is used to construct pond, other lands can be add up to resource.
Decree: give privilege to other players’ ponds within the administrative area.
The world of kingory is made up of 13 provinces, the map roots in the historical territory in period of Yellow Turbans.
The 13 provinces are corresponding to 500*500 world map phalanx.

Player chooses one province as his birthplace,and born in any grid of this province at random.
