runes

namepatchsource
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
1.0 gathering from wildness
back to top



drops of wildness

note: drop of wildness means items found while gathering in wilderness
itemfengshui: heavenfengshui: earthfengshui: humanterrainrequired armor/itembasic rate(%)event
none required: TU none required: pasture (level>=5) none 8 patch 1.0
none required: MU none required: forest (level>=5) none 8 patch 1.0
none required: SHUI none required: lake (level>=5) none 8 patch 1.0
none required: HUO none required: barren (level>=5) none 6 patch 1.0
none required: JIN none required: uplands (level>=5) none 6 patch 1.0
none required: TU required: XIN none none 5 patch 1.0
none required: MU required: ZHI none none 5 patch 1.0
none required: SHUI required: LIE none none 5 patch 1.0
none required: HUO required: YI none none 5 patch 1.0
none required: JIN required: REN none none 5 patch 1.0
required: GEN none required: XIN none none 5 patch 1.0
required: KAN none required: ZHI none none 5 patch 1.0
required: DUI none required: LIE none none 5 patch 1.0
required: XUN required: TU required: REN none none 4 patch 1.0
required: LI required: MU required: YI none none 4 patch 1.0
required: ZHEN required: SHUI required: LIE none none 4 patch 1.0
required: KUN required: HUO required: ZHI none none 2 patch 1.0
required: QIAN required: JIN required: XIN none none 2 patch 1.0
none required: JIN none required: uplands (level>=5) none 8 patch 1.0
none required: JIN none required: uplands (level>=7) none 5 patch 1.0
required: KUN required: JIN none required: uplands (level>=8) none 5 patch 1.0
required: QIAN required: JIN none required: uplands (level>=9) none 3 patch 1.0
required: GEN required: TU none required: barren (level>=5) none 6 patch 1.0
back to top



limited items

sourcetargetserverwide allowed countevent
20 patch 1.0
10 patch 1.0
10 patch 1.0
12 patch 1.0
8 patch 1.0
3 patch 1.0
30 patch 1.0
8 patch 1.0
10 patch 1.03
5 patch 1.03
100 patch 1.03
5 patch 1.03
back to top



recruiting token

note: each token has limited affected units, its effect would be reduced if troops in training have more units than token's limit.
unit means population needed for training troop:
Labors/Rookies/Scouts/Pikemen/Swordmen = 1 unit
Archers = 2 units
Rickshaw = 4 units
Cavalries = 3 units
Cuirassiers = 6 units
Ballistae = 5 units
Battering Rams = 10 units
Trebuchets = 8 units
sourcespeed upaffected unitsevent
25% 5000 patch 1.0
30% 10000 patch 1.0
35% 20000 patch 1.0
25% 100000 patch 1.0
back to top



lord cards

note: you need to re-login to see new portrait!
patch 1.0
lord cards for vip player
back to top